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Iconfactory : Home : Staff The Iconfactory Contact About Us Preferences Search: Home Freeware Software Stock Icons Design Services Newsroom Contact Us About Us Staff History Technology RSS Feeds News Archive Support Your cart is empty switch (version) case 5: break; case 4: break; case 3: break; break; break; About Us The People Behind the Pixels Dave Brasgalla Pixelhuset Dave attended the Art Institute of Ft. Lauderdale in Florida, where he studied Graphic Design. He worked for Motorola Portable Products Division, Gould SEL Computer Systems, The Institute for Food and Agricultural Sciences at the University of Florida, Jazziz Magazine and Eye4 Design Studios projects for clients have included designing icons for Windows XP and Microsoft MSN 9. Craig Hockenberry furbo.org Craig majored in Computer Science at the University of California, Irvine and minored in Fine Arts. He also studied Italian and Printmaking at Coastline Community College, and Art History at the Power Institute of Fine Arts at the University of Sydney in Australia. Craig has been working with images after coordinating the development and successful release of their first software product, IconDropper. Craig is currently a principal at the Iconfactory and his specialties include software development and manning the secret controls behind the magic of the Iconfactory website. His significant projects include serving as Chief Typist and developing all of the Iconfactory's internal software and shareware products. Gedeon P. Maheux gedblog Gedeon holds a BA in Graphic Design and an MFA in Electronic Media Design, both from the Rochester Institute of Technology in New York. He worked in graphic design, user interface design, web design, and interactive media before helping to form the Iconfactory with Corey Marion and Talos Tsui. Gedeon's specialties at the Iconfactory include strategic business planning, company marketing, art direction and icon/user interface design. His most significant projects for clients have included designing icons for Best Software ACT!, PalmOne, and FileNET. Corey B. Marion Corey holds a BS in Fine Arts from Appalachian State University in North Carolina where he also minored in Marketing. He worked in desktop publishing, digital prepress, marketing, and interactive/web design for seven years. He began designing icons as a hobby, which eventually led to the formation of the Iconfactory with his friends and colleagues, Gedeon Maheux and Talos Tsui. Corey is responsible for some of the Iconfactory's most popular freeware collections inlcuding the Smoothicon and Monolith sets. Corey's significant client projects include icons for Microsoft Office, Stuffit Deluxe and Red Hat Linux. Talos Tsui Talos holds a BA in Graphic Design and an MFA in Electronic Media Design, both from the Rochester Institute of Technology in New York. He worked in graphic design, user interface design, web design, and interactive media before helping to form the Iconfactory Tyler Anderson Software Engineer tandyq.me Tyler holds a BS in Computer Science and Computer Information Systems from Elon University in North Carolina. His specialties at the Iconfactory include programming for both the iOS and OS X platforms. Tyler's projects have included The Iconfactory's Take Five music utility and Astronut. Cheryl Culling Project Manager Cheryl holds a BA in Illustration, a degree in Information Technology and an MFA in Electronic Media Design from Rochester Institute of Technology. She progressively worked in illustration, interactive media and web design and became an Art Director at two web-based technology companies. For 7 years she held an executive management position at a software company overseeing marketing, software product management and client services. Cheryl manages an array of customer projects for the Iconfactory. She also helps to manage stockicons.com, and the development of select Iconfactory games and products. Kate England Marmalade Moon Kate studied Fine Arts and Graphic Design at Folkuniversitet in Stockholm, Sweden; Digital Design at ETC Akademin in Stockholm; and Film, Philosophy, and Literature at the University of Stockholm. After university, Kate worked as a designer and illustrator for the Radio Drama and Documentary Department at the Swedish Broadcasting Corporation. She learned to draw icons in her spare designer. Her specialties include managing and editing Industry News and her numerous freeware icon releases. Sean Heber Software Engineer Sean earned a BS in Computer Science from Clarke College and also completed several graduate level Computer Science courses at the University of worked on everything from desktop applications and custom server software to developer Tapulous hired Sean as one of their first employees. While at Tapulous Sean worked on both Collage and Tap Tap Revenge for the iPhone. Sean later went to work for DS Media Labs where he was the lead programmer of Jammit and the Iconfactory/DS joint project: Ramp Champ. David Lanham dlanham.com David worked as a designer and freelance icon artist and was a winner of Pixelpalooza in the OSX category. He is also an accomplished Illustrator and Graphic Designer. David's specialties at the Iconfactory include website coding and designing illustrative and Anthony Piraino One-Button Mouse he worked as a graphic designer, graphic artist, web designer, and as a freelance illustrator and icon artist. Anthony's specialties at the Iconfactory include icon design, testing new software, and the coding and implementation of the Iconfactory.com and Stockicons.com websites. Significant client work includes the Zimbra Collaboration Suite, Fetch as well as projects for Microsoft and FileNET. Mindy Weaver Mindy holds a BA in Graphic Design with a specialization in computer graphics from Brookhaven College in Dallas, Texas. at the Iconfactory include freeware/stock icon development and production, desktop patterns, news gathering, software testing, and work for clients like Oracle and Hewlett Packard. Travis Zuker he performed Mac and PC support for nine years. He met Corey Marion, Gedeon Maheux and Talos Tsui while they were all working at Image Technology. Travis' specialties at the Iconfactory include all forms of project management, system maintenance, and offering technical support on all of the Iconfactory's software products. Friends and Partners DS Media Labs to produce our second game for Apple's mobile platform - Ramp Champ. We hope to continue our collaboration with DS, bringing users new, and engaging titles. Font Diner, one of the web's premiere sources for quality fonts, was born the same year as the factory and we've been friends from the start. We've collaborated on several projects including two icon sets based on artwork from their sister site, Mr. Retro. We fully support Font Diner's efforts to bring fun, creative typography to people everywhere. Did You Know? One of the first jobs of the three founding members was developing educational software for children Dave and Kate head up the Iconfactory's European office from their studio in Stockholm, Sweden

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